
Reparent anything in Sequencer. Nothing moves.
Change any actor's parent in Sequencer without a single keyframe jumping. StayPut recalculates every transform keyframe (location, rotation, scale) so the actor stays exactly where it is. Three modes: Parent, Unparent, and Clean Rotation.
Reparent one actor or fifty in a single pass, every transform recalculated automatically.
A tree view of your sequence hierarchy, so you can see and change parenting at a glance.
Attach to skeleton bones and sockets. AnimBP and Control Rig aware.
Fix rotated pivots without moving the actor.
Spawn a master pivot and parent a whole scene under it in one step.
Mid-animation space switches: reparent from the current playhead position.
Minimal keys at parent inflection points, or bake frame-by-frame at anywhere from 5 to 240 fps.
Works at any nesting depth. Shots appear as folder rows, and all three modes operate inside them.
Parent into a shot or out of one. Child and parent can live in different sequences; one Ctrl+Z reverts the lot.
Non-uniform scale and deep chains handled; the whole operation reverts with a single Ctrl+Z.
delivery & licensing copy needed