Requirements
- Unreal Engine 5.4 to 5.8
- A Level Sequence open in Sequencer
Plugin dependencies (enabled automatically): LevelSequenceEditor. This ships with the Unreal Editor. No setup required.
Installation
- Copy the QuickAdd folder into your project's
Plugins/ directory
- Open your project in Unreal Editor
- The plugin loads automatically. No activation required.
Opening QuickAdd
- Open a Level Sequence in Sequencer
- Go to Window > QuickAdd, or find QuickAdd in the Sequencer toolbar
- The QuickAdd panel opens as a dockable tab. Dock it beside Sequencer for easy access.
Usage
QuickAdd responds to what you select in Sequencer. Click different bindings and tracks to switch between views.
Property & Track Browser
Select an actor or component binding in the Sequencer outliner (e.g., a CineCameraActor, a StaticMeshComponent, a Light). QuickAdd shows every property and track that can be added to that binding. The same list the native "+" menu shows.
- Click any property or track to add it immediately
- The menu stays open after adding. Keep clicking to add more.
- Already-added properties appear dimmed
- Use the search box at the top to filter by name
- Properties are organised by category (Activation, CameraOptions, CameraSettings, etc.)
Material Parameters
Select a material track or material element on any mesh actor. QuickAdd shows all material parameters from that material, grouped by type.
- Scalar Parameters: float values like roughness, opacity, blend weights
- Vector Parameters: colours and vector values
- Texture Parameters: texture overrides
Already-added parameters are dimmed. Click any parameter to add it as a track. The list updates instantly. The parameter you just added dims and you can continue adding more.
Animation Picker
Select a skeletal mesh binding that has an animation track. QuickAdd shows a browsable asset picker filtered to animations compatible with that skeleton.
- Thumbnails show animation previews
- Search by name to find specific animations
- Click to add the animation. No popup window that closes on you.
Technical Notes
- QuickAdd uses Sequencer's own ViewModel API to build the property list. Custom track types registered by other plugins appear automatically.
- All add operations create proper undo transactions. Ctrl+Z reverses any addition.
- The panel has no effect on packaged builds. It is editor-only.